Light Miniatures

Never be afraid to paint outside the lines

Month: April 2017

The White Orc

This is the third and final installment of my series on my entries into Crystal Brush. Make sure to check out part 1 and part 2.

“The White Orc” was my main entry into the Crystal Brush competition this year, the one I spent by far the most time on.

Sometimes a miniature just goes right from the start, and this was one of those miniatures. I started the bust not long after taking a class with Alfonso Giraldes, and had a chance to watch him execute his style of sketching, and gradually turning the sketch into a finished painting. It was quite inspiring to watch, and I knew I wanted to have a go at it; this bust was the result.

I decided to paint the orc’s skin a light, neutral color that would be strongly influenced by his environment, and do a warm/cold ambiance. I really like complicated lighting situations, and study the way light is used in film in order to later recreate interesting situations with paint. Light neutral tones are perfect when you are playing with complicated lighting situations, since they will be most influenced by the light. I placed a strong white light almost directly overhead, with a warm ambiance from one side, and a cold ambiance on the other. The warm/cold contrast is extremely strong in the initial sketch. I eventually decided the contrast was too strong, and added more warmth to the cool side with some purple. The contrast is still quite apparent if you’re looking for it, but is now subtle enough that you might not notice it.

The shield was a lot of fun to paint, with all the battered wood texture. The freehand was one of the parts I struggled with a bit. I started out painting a bloody handprint, and it was just awful. I wasn’t the least bit happy with it, so started Googling alternative ideas for inspiration. Once I hit upon the idea of doing Celtic knot-work for the shield it all fell into place.

I like to get a lot of critiques on my miniatures, as other people often spot things I miss or have ideas I didn’t think of. One of the comments that kept coming up again and again in critiques was, the shield is too clean! So I kept dinging it up more and more. In the end, it ended up really with a really interesting weathered appearance.

It’s interesting to compare the initial face sketch with the finished product. I actually left a lot of the sketchiness in, especially in the cheeks. I tend to focus a lot more effort on areas that are meant to be focal points—the forehead, eyes, and mouth in this case—and leave things sketchier in areas which are less important. That may have been a mistake in retrospect, since I think it was one of the things the judges dinged me for, and may be part of why he finished just out of the medals. (My understanding is he finished 4th in his category.) I do plan to fix a few things that were bugging me in the photos (mostly where the neck meets the chest) and then enter him in another competition, so hopefully he’ll win some awards before too long. But in the end, I paint for me, not for the judges.

On a more positive note, he’s currently my top ranked model on CoolMiniOrNot, and even made the top 10 of the year as the score fluctuated between 9.5 and 9.6. That made me pretty happy.

The bust is by Hera Models, which has a fantastic little line of sci-fi and fantasy busts. They also make Abalam, which I painted last year. The miniature is now sold out; apparently it sold out in the last couple of weeks, after I presented my own version at Crystal Brush. I like to think I sold at least a few copies, wink.

Even though this bust is sold out, Hera’s “academic orc” bust is still available, and is a modified version of the same bust, without the armor. I can definitely recommend it, as the face is extremely well sculpted and a joy to paint.

Voting links, for those so inclined:

Value Sketch: Steamthing

A couple of months ago I took a class with Matt DiPietro of Contrast Miniatures (formerly of Privateer Press) on the use of value sketches in miniature painting, as a first step to establish contrasts before adding color. While the class mostly focused on tabletop-quality miniatures, and I painted a board game figure in the class as practice, I also started working on Patrick Masson’s “Steamthing” bust, as a bit of an experiment to see how this style would work for me in display quality.

Here is the finished value sketch. In the sketch, I focused mostly on the mechanical arms and the head, letting the “zenithal priming” create most of the sketch in the other areas. I’m not sure how well the textures will translate with color over the top; I may need to re-create them at the step where I add color.

One of the things that made me first fall in love with this sculpt is how expressive the face is, despite being just a burlap bag with some stitching and goggles. Patrick, and his brother Thierry who did the concept, managed to instill a lot of emotion in this little robot-thing.

When I first saw it on CoolMiniOrNot (way back in 2009, when it was posted), I knew I wanted one, and was very disappointed when the sculptor said in the comments it would not be cast. It seems a lot of people were interested though, and convinced him to rework some things (like the bottle attachment in back) in order to enable casting. When I rediscovered Steamthing in Patrick’s Putty & Paint gallery and learned casts were available, I immediately asked for one. If you want your own, you should contact Patrick.

I’m excited to start adding color!

Crystal Brush Entries, part 2

Today I’m continuing my three-part series on my Crystal Brush entries with my single figure entry. If you missed part 1, please check it out here. This figure is titled “Space Pirate Kaelyssa.”

The figure is Kaelyssa, from Privateer Press’ steampunk game Warmachine. I got a big kick out of doing her up in true sci-fi fashion, not at all steampunk. Since she belongs to the Retribution faction, which already have a rather sci-fi look, this was quite easy. All I did was a very simple conversion to add a hose connecting her gun and backpack. The only other thing it took was paint. I was amused how many people asked me if it was an Infinity figure.

Part of the inspiration came from James Wappel’s excellent Professor Karrick. I absolutely love dramatic lighting and glow effects, and James’ take on Professor Karrick’s two light sources is excellent. The base he did complements it really well, providing a nice backdrop to catch the light. For my version, I kept the base but used a different figure from the same sculptor (Patrick Keith), converting it slightly to have a similar hose.

I tend to do simpler color-schemes on most of my figures, with two or three main colors dominating. In my experience, the easiest color-schemes to pull off are those that have at most two bright colors in them, and the rest of the colors are more muted. Here I was able to come up with a more complicated color scheme, with many very saturated colors in it, and I still think it works.

I was really surprised when Kaelyssa didn’t make first cut. I spoke with one of the judges, and he said that she was right on the bubble but the judges felt that the blending on the orange was not smooth enough and that kept her out. I’ve never been the smoothest blender, preferring to take my time creating textures and dramatic ambiance rather than glazing and glazing until I have really really ridiculously smooth blends. I think that hurt me here.

While I think there are some weaker elements, like her left arm and sword, I’m really happy with how the ambience and light effect came out. I think that overall Kaelyssa is good work, but given her poor result in Crystal Brush I plan to rework some of the weaker elements and enter her in another competition in the future (probably the Privateer Press competition at Gen Con).

Kaelyssa is sculpted with some fairly simple, round armor plates. Simple surfaces can be wonderful for an ambitious miniature painter, because they provide a good opportunity to make them much more complicated and interesting using paint. I took the opportunity to do a comic-book-style chrome effect, reflecting the glowing sword and ray-gun. I think the comic-book style art complements the sci-fi vibe really well.

There are a lot of debates between non-metallic metals vs. the use of metallics in miniature painting, with hard-line adherents on either side arguing their way is “better”. Personally I use both, but I think this miniature is a good example of some of the advantages of non-metallic metals. I could never have portrayed the interaction of shiny metals and a light source using metallic paints, the way I was able to do it here using nmm.

© 2017 Light Miniatures

Theme by Anders NorenUp ↑