Light Miniatures

Never be afraid to paint outside the lines

Scythe

Scythe is one of those board games where playing it once can be enough to make you run out and buy it, and that was definitely the case with me. I think this is especially true for those of us who are both board gamers and mini painters, since the figures just cry out to be painted. Plus it gave me a chance to show off my work to a different audience—friends who are board gamers but not mini painters.

Since these are first and foremost gaming figures, I made sure to use each faction’s color prominently in the color scheme for the figure, as well as keeping the base rim the color of the faction. This makes it easy to see at a glance where each faction’s pieces are on the board.

My favorite figure of the bunch is Zehra & Kar. The pose with the eagle is great, and the figure itself has both enough detail to be interesting and plenty of room for freehand. As a result, it was the only figure I spent two days on (~7 hours total), which is why she is the most refined of the group. All of the other figures were done in just a day of painting (roughly 3-5 hours each).

The figures themselves are cast in that annoying PVC material which doesn’t hold detail well, and which gets the worst mold lines (that are impossible to remove also). I ended up doing a fair amount of “resculpting with paint” to fix some of the casting issues, and practically had to freehand the face on Olga (the red faction leader). Zehra has a maroon scarf at her waist, which you can just see under her quiver. It was not part of the sculpt, and I freehanded it so I could use its edge to hide a particularly annoying mold line.

For the rest of the figures I kept my painting fast and expressive, which is how I like to paint figures that are meant for gaming. There’s no point in putting 20 hours into a figure which is going to get regularly handled. Fast expressive painting is a fun change of pace between more fastidiously painted figures, and helps one work on establishing overall light, composition, and volumes, which are after all more important skills than the ability to do smooth, careful detail work.

I’m a huge fan of Scythe and think it’s a great game, but it’s even more fun now that the faction leaders are all fully painted!

3 Comments

  1. Your faces are really well made, the face of Olga is beautiful!

    • Thanks so much! I actually spent a fair amount of time on Olga’s face because the sculpt gave me a lot of trouble, particularly the nose. I considered modifying the sculpt, but I decided to treat it as a challenge: could I “resculpt with paint” into something I was happy with. I’m happy you think I succeeded!

Leave a Reply

Your email address will not be published. Required fields are marked *

© 2018 Light Miniatures

Theme by Anders NorenUp ↑